3 Haz 2015

Gamification & Game Based Learning

Education Gamification in Action.

There’s a lot of potential in the field of Education Gamification. I believe that humans have an innate desire to learn. However, much of the school system these days “gets in the way of our education.”
If you ask children, “What is work?” They will say, “School and homework!!” But if you ask them“What is play?” Many of them will say, “Video/games!!”

Clearly there should be a way to help kids learn from what they do best – play. This is why many educators are looking into a variety of new tools and techniques in Education Gamification.

No longer viewed as a mundane process for presenting information while testing for retention and understanding, the modern educational challenge involves tasks of engaging students, stimulating their interests, retaining their attention, and maintaining a positive attitude in a nurturing environment.

Key to these goals is the effort to maintain a rich communications environment that encourages feedback and reinforcement, not only between the instructor/teacher and students, but also between the students themselves.  These socially interactive mechanisms, with the proper level of control for encouragement and discipline, can be designed in effective ways to create “fun” learning situations.  The following examples reveal a number of ingenious approaches for not only improving the learning process, but also producing more effective educational environments.

Education Gamification Example #1 – DuoLingo:Learn a language while translating the Web


Education Gamification Example #2 – Ribbon Hero: Epic game that teaches you how to use Microsoft Office



Education Gamification Example #3 – ClassDojo: Turns Class into a Game of Rewards and Instant Feedback





    Gamification vs Game Based Learning


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